> For the complete documentation index, see [llms.txt](https://mindcodeinteractive.gitbook.io/easy-build-system-old/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mindcodeinteractive.gitbook.io/easy-build-system-old/introduction.md).

# Introduction

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This documentation is intended to clarify the use of the package.\
Please consider leaving a review on the [Asset Store](https://assetstore.unity.com/packages/templates/systems/easy-build-system-45394) page once you're familiar with it.
{% endhint %}

{% embed url="<https://www.youtube.com/watch?v=CFNWNRlVIyA>" %}
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**Easy Build System** is a simple and modular building solution that makes development easy for all developers. This system lets you add advanced building features to your projects quickly and easily.

&#x20;                                        [**YouTube**](https://www.youtube.com/c/AdsCryptoz22) **•** [**Twitter**](https://twitter.com/PolarIntStudio) **•** [**Documentation**](https://polarinteractive.gitbook.io/easy-build-system/) **•** [**Discord**](https://discord.gg/aSwdSwWM2y) **•** [**Support**](https://form.jotform.com/202960719544359)

🚀 **Quick Start :** Set up this system in your project with just a few clicks. It's designed to quickly get you started, simplifying the process of adding different building features to any scene.

🛠️ **Custom Editors :** Enhance your workflow and save time with practical and intuitive tools designed to simplify adding new building components like creating new buildings and sockets.

📦 **Demos & Add-ons :** Comes with a lot demo scenes and add-ons to showcase the system's features and its flexibility across different project types.

🗺️ **NavMesh Compatibility :** Simplify navigation around buildings and obstacles in scenes using Unity's built-in NavMesh system or the new AI Navigation package.

🎮 **Cross-Platform Support :** Supports Legacy, the new Unity Input System, and Rewired, ensuring compatibility across various platforms including Standalone, Android & iOS, WebGL, Consoles, and VR & AR/XR environments.

🛠️ **Compatibility :** [Standard Render Pipeline 2021.3+](https://docs.unity3d.com/Manual/ScriptableRenderPipeline.html)\
[Universal Render Pipeline 2021.3+ / 2022.3+ / 2023.3+](http://docs.unity3d.com/Manual/ScriptableRenderPipeline.html)\
&#x20;[HD Render Pipeline ](http://blogs.unity3d.com/2020/02/10/achieve-beautiful-scalable-and-performant-graphics-with-the-universal-render-pipeline/)[2021.3+ / 2022.3+ / 2023.3+](http://docs.unity3d.com/Manual/ScriptableRenderPipeline.html)

⚙️ **Flexible API :** Comes with complete source code following C# coding conventions, making it easily extendable, offering you many ways to customize it for the developers.

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## Modular Building Concepts

Before using the system, understanding the primary purpose of this is essential. Put simply, it empowers you to place your own 3D objects in real-time into your game or directly from the Unity Editor during edit-time. The system offers a convenient snapping feature, enabling you to assemble these objects, resulting in the creation of intricate and distinctive structures. A lot of subcomponents are also included. You can find more information about this by exploring the documentation a little bit.

You can check video will help you understand the modular building concept a little better:

{% embed url="<https://www.youtube.com/watch?v=5bY3mmBunpo>" %}
You can watch the video in fullscreen and set the quality to maximum.
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## How Get Started? <a href="#how-to-get-started" id="how-to-get-started"></a>

The easiest way to begin learning how to use the system is to jump to the [Getting Started](/easy-build-system-old/getting-started/getting-started.md) page.\
It provides an overview of everything you need to know before beginning development.

***

## Support & Discord

If you need assistance with the asset or need to get in touch with the developer.\
You can easily submit your request through the official support form [here](https://form.jotform.com/202960719544359).

A Discord server dedicated to the system is available, By becoming a member, you'll have access to the roadmap, release notes, keeping you informed about the latest updates and future plans.\
It's a great opportunity to stay informed and engage with other users of the system.

**Invitation Link:** <https://discord.gg/aSwdSwWM2y>

***
